Promote hands-on learning with Kaplan's extensive collection of over 100 education games and learning aids for the computer. Software covers science, language arts, math, and more in age-appropriate formats and themes.
3 - 7 years. Get ready for school success with this educational tablet for children featuring reading, math, spelling, science, logic, geography, creativity, and more!! Whether your little scholar is in preschool, kindergarten, or first grade, he or she will love the 150+ preloaded apps, eBooks, songs, and videos. These apps combine progressive challenge with playful creativity using exciting activities, charming animations, and audio praise. Tablet is 7" wide.
Learning to form lowercase letters consistently and accurately is an important step to developing fluent handwriting. This absorbing and innovative app/software is a fantastic way to help children develop these skills. Choose a letter, hear its sound, watch a helpful creature draw it in the sand, and hear the letter name. Now try to draw the letters in its tracks, watching your trail form as you do so. Choose a new letter or select the tide to come in and sweep away your attempt and try again. Teacher… More »
3 years & up. Pre-writing activities help young children, as well as older children with special needs, to build fine motor skills, and the language to talk about shapes and patterns. This app/software helps develop and consolidate such skills and supports the early development of good letter formation. Select a pebble from the array and watch its pattern created by the fish in the rock pool. Trace the track of the bubbles with your finger, watching your pattern appear. Choose the same or a… More »
Multi-touch literacy explorations promote collaborative learning and development of letter recognition and pre-writing skills. Each exploration compliments a hands-on learning tool for early learners.This software will reinforce letter recognition of both upper and lowercase letters. Available in both tablet and large-screen formats. After purchase, an access code will be sent via email; the software can then be downloaded directly onto the device.
This software/app really measures up! The activities in this app are carefully designed to develop skills of comparing, estimating, and measuring. Beginning with direct comparisons, the activities progress to non-standard and standard measurements as the bones are used in different ways to consolidate and extend children's mathematical understanding. Children will have lots of fun uncovering the bones in the sand and learning how to compare and measure in different ways. This app/software can be… More »
This engaging software/app includes three activities to help children practice their sorting and matching skills. Settings allow matching and sorting based one criterion such as shape, color, or size before progressing to two attributes for a greater challenge. Teacher options enable game settings to be fixed depending on the mathematical focus or the ability of the user. Tablet software: Allows for 1 (one) user workspace Large Screen software: Allows for 4 (four) user workspace App/software… More »
This software/app challenge children to develop their addition, number skills, and recognition of number bonds to 10. The attractive graphics, instant feedback and entertaining rewards will help engage children with foundational math concepts. Three games provide lots of game play that children can enjoy independently or alongside our physical Ladybug (item #62953) and Honeybee (item #55528) resources. App/software runs on all devices Windows 7 or later. App/software is available on tablets and… More »
This software/app is packed with activities that will keep children busy as bees as they count, match, and order the bugs in the three games. Count the insects in a row, or in regular or irregular arrays. Match the bugs to the different ways of representing the number shown. Order the bugs in ascending and descending sequences. Lots of game play that children can enjoy independently or alongside our physical Ladybug (item #62953) and Honeybee (item #55528) resources. There are two levels in each… More »
3 - 8 years. Imagine engaging your students with 26 zoo animals that spring to life in 3D augmented reality! Classrooms alive™ will enhance your current curriculum by creating a magical, zoo-themed learning experience with a full suite of our early learning products. Our Zoo animals interact with your students as they learn the foundations for reading, writing, and math. This ties in an element of science as your kids go on an imaginative tour through our zoo. Includes: Learning alive™… More »
3 years & up. Realistic backgrounds and animated penguins will encourage your students to learn essential coding skills at an early age. Featuring matching, sequencing, mazes, pattern-making activities and a fully narrated penguin facts section, this app provides engaging ways for children to practice the usage, understanding and practice of critical STEM-related skills. Available on both tablet and large-screen formats. Large screen version area offers 4 areas of play. Works with Windows 7… More »
3 years & up. Understanding and responding appropriately to the facial expressions of others is key to children's developing sense of empathy. This software/app provides three engaging and stimulating games to foster these skills: Memory match, Draw me, and Puzzle pairs. This software/app pairs perfectly with our Emotion Stones (item # 32607). Works with Windows 7 or higher, iPads, Android, PC, and Mac. After purchase, an access code will be sent via email; the software can then be downloaded directly onto the device.
Grade PreK - Grade 3. Math alive® is a supplemental mathematics kit that uses 3D augmented reality and gaming technology to teach math concepts to early learners. The kit includes a full-year, supplemental math curriculum aligned to kindergarten state standards. Math alive® uses the key learning modalities of seeing, hearing, and doing to engage all your early learners and get them motivated about mathematics. Immediate feedback and positive verbal affirmations are provided throughout the… More »
4 - 8 years. A unique combination of physical and digital play that is intuitive for young students. Designed by an award-winning team of educators from Columbia University Teachers College, Tiggly Words helps students learn vowels, phonics, reading, and spelling in a fun-filled experience. This is the perfect manipulative for students who are ready to master their reading and literacy skills. The award winning Tiggly Words Learning System includes 5 interactive manipulatives combined with 4 playful… More »
2 - 5 years. The very first interactive tablet learning manipulative for early elementary schoolers! Designed by an award-winning team of educators from Columbia University Teachers College, Tiggly Shapes helps students find the fun in learning spatial reasoning, motor skills, language, and creativity in an innovative way. The award winning Tiggly Shapes Learning System includes 4 colorful and soft shapes in the form of circle, square, triangle, and star that operate in real-time with four specially… More »
Grade PreK - Grade 3. Letters alive® Zoo Keeper Edition is an award winning supplemental reading kit that incorporates evidence-based best practices to teach letters, letter sounds, word building, and sentence building. Teachers have the flexibility of teaching to whole group, centers, or individual students. The lessons and activities are presented within a zoo theme, which includes animals and ties science with literacy instruction. Children are hearing, seeing, touching, building, and speaking… More »