Grades K - 3. The Unifix® 1-10 stair consists of ten joined vertical grooves in which joined rods of Unifix® Cubes are placed to match the values printed at the top of each groove. Cubes placed in the grooves demonstrate each number as a grouping of ones. Ideal for reinforcing and teaching number, ordering and sequencing. The stair is made of durable plastic and measures 8.5" x 8.875". Cubes are not included.
Grades 4 & up. Develop varied problem solving strategies with three levels of difficulty using this math card game. Can you make 24 first? Students must add, subtract, multiply or divide to make it happen. All four numbers must be used, but each number used only once. There is at least one solution to every card. 96 double-sided cards.
Grades K & up. Easily demonstrate base-ten number concepts on the whiteboard! Giant magnetic Ten-Frames and colorful discs allow students and teachers to engage with base ten and other number and operations skills (addition and subtraction) as a group. Set includes 4 magnetic frames, 40 discs (20 green, 20 blue) and Instruction Guide. Frames measure 11/4"L x 5"H.
Grades K & up. Dive into number concepts through 120! Discover doubles, more and less, place value, and addition and subtraction. Perfect tool for important first grade concepts! Includes a 120 mat, 3 inflatable cubes, 64 square colored frames, 64 solid square cards, and 4 t-shaped pieces to highlight more/less. Activity guide features CCSS-based activities.
Grades 2 - 5. Simplify the teaching of big numbers with this large flip stand. Features 7 sets of flip cards each 0-9. Side one covers place value from ones to millions. Side two provides practice with decimal numbers. Stands 5" high by 17" long.
Grades K - 3. Teach counting, sorting, place value, and grouping with this heavy-duty chart. Includes a set of 20 double-sided number cards, 3 double-sided title cards, 200 blue plastic counting straws, pockets to store everything, and an activity guide. Measures 13"W x 18"H.
9 years & up. Fun and easy to play, both teachers AND students enjoy it! Develop varied problem solving strategies with three levels of difficulty. Object of the game is to make 24 using all four numbers on a card. You can add, subject, multiply and divide, but use each number only once. There is at least one solution to every card. Can you make 24 first?! There is at least one solution to every card. 96 double sided cards. For one or more players.