Grade PreK - Grade 3. Learning alive™ Zoo Keeper Edition a bundled suite of digital learning programs including Letters alive® Zoo Keeper Edition Kit, Math alive®, and a bonus of three interactive stories. This Learning Suite includes a full-year, supplemental curriculum designed to help students become proficient in reading and math. For one price, you can fill your classroom with our cast of 26 animated characters enhancing the way you teach reading and math. Enjoy the action, sounds… More »
3 - 10 years. Kindle curiosity about STEM while creating stories about mermaids, pirates, and lost treasure. With each deck, children can play games, develop storytelling and writing skills, and build unique stories with color-coded character, setting, and object cards. Includes 36 wordless cards and a booklet.
3 - 10 years. Learn about how teamwork, responsibility and kindness can make a community a better place for everyone. With each deck, children can play games, develop storytelling and writing skills, and build unique stories with color-coded character, setting, and object cards. Includes 36 wordless cards and a booklet.
5 - 10 years. Dreamy Emery loves doodling wild inventions . . . but when a new friend moves in next door with piles of tools and ideas, can they build a real flying machine together? This charming celebration of intergenerational friendship, creativity and the thrill of scientific discovery will delight young inventors and STEM educators alike. Paperback. 32 pages.
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