3 years & up. Classroom-proven, durable and dependable listening center provides flexibility and comes with everything for up to 6 students. Features a top-loading, portable CD player, six Deluxe headphones, a stereo jackbox with individual volume controls and a compact, portable, lockable carrying case.
3 - 10 years. Add interest to your listening center with these adorable animal themed headphones. Features include volume controls, slotted baffles to protect against accidental perforation on the internal speaker and ambient noise-reducing earcups to help children focus on their tasks.
Grade PreK - Grade 3. Learning alive™ Plus is a bundled suite of digital learning programs including Letters alive®, Math alive®, and Storybooks alive™. This Learning Suite includes a full-year, supplemental curriculum designed to help students become proficient in reading and math. For one price, you can fill your classroom with our cast of 26 animated characters enhancing the way you teach reading and math. Enjoy the action, sounds and engagement as the animals seemingly come… More »
This 6-person listening center with Bluetooth® Boombox plays CDs, cassettes, FM radio, and with the built-in Bluetooth® you can wirelessly stream through the Boombox from your Bluetooth® enabled devices or you can playback media from non-Bluetooth® devices via the AUX IN jack. Includes 6 on-ear personal headphones, 1-eight position stereo Jackbox with individual volume controls, and 1 lockable carrying case. Lock not included.
This headset features adjustable gooseneck microphone, foam ear cushions, and an easy-to-wear adjustable headband. The TRRS plug is the perfect companion to any of your Apple devices, tablets, Chromebooks, or almost any mobile device. Tough, lightweight designed headsets come in their own heavy-duty, write-on, moisture resistant, re-closeable anti-lice storage bag.
Grade PreK - Grade 3. Letters alive® Plus is a full-year, supplemental reading solution featuring an exciting software technology known as Augmented Reality. This provides a 3D experience without the glasses and brings the lessons to life, which fully engages children. Letters alive® is motivational, exciting and impactful to a wide range of ages and competencies. The lessons and activities are presented utilizing kinesthetic, visual, and auditory modalities, which apply to a broad range… More »
An affordable, flexible and mobile solution for charging and storing devices used in PreK-8 classrooms.Tech Tubs™ can store, charge and sync Apple devices, most 11" Chromebooks and other tablets with or without cases with optional accessories to accommodate a variety of needs and budgets. Each Tech Tub2® can charge up to six devices. Measures 13"H x 12.5"W x 16.25"D.
Featuring fully digital controls, this dual cassette recorder allows you to record from CD's, radio or from one cassette to another. Can program up to 20 FM stations and 12 AM stations in memory. Programmable CD player can play up to 20 tracks in any order you choose. External headphone jacks for 3.5mm or 1/4". May be used with permanently attached AC cord or 8 D batteries (not included). Remote control included. Unit measures approximately 16 1/4"W x 6 1/4"H x 9 1/4"D.
This Personal CD / CD-R Player is built for extended use both in and out of the classroom, and is a great, economical way to give individual audio and music lessons to students of all ages. This programmable CD player features a 60 second skip protection technology, low battery indicator and digital volume control. Comes with stereo ear buds and will provide the quality and portability you require in a CD Player.
Meet the needs of your students by helping them build their listening, vocabulary, and language skills with this classroom proven listening center that supports streaming from Bluetooth® items such as smart phones, tablets, computers and more. This listening center includes everything you need for 6 students: a media player, six headphones, one jackbox, and a carrying case.
PreK Journals: 3 - 4 years. Kindergarten Journals: 5 - 8 years. The PreK journals will help early learners master the numbers 0-10 and seven 2D shapes. The Kindergarten journals will help early learners master the numbers 0-20 and five 3D shapes. The FREE mobile app makes this journal come alive for an engaging and interactive experience in the classroom or at home! Early learners now have a fun way to demonstrate their growing understanding of numbers, counting, and shapes. Available individually or in sets of twenty.
This headset features over-ear noise-reducing, swivel ear-cup design; soft, washable, and replaceable leatherette ear pads and a soft padded headband. Easy to mark light blue color and exclusive chew resistant, PVC-sleeved, braided 4' Dura-Cord™ for long-term durability and an anti-lice bag.
PreK - Grade 5. This super-engaging, Augmented Reality-based learning station on a Sprout Pro G2 uses kinesthetic, visual, and auditory modalities to teach reading and mathematics while creating a cross-curricular 3D experience without glasses! With the Sprout Pro, teachers and students can collaborate with a dual touch-screen and touch-mat experience that makes learning even more engaging. This robust workstation is great for high-traffic areas that serve a variety of students. Includes a full… More »
This durable system with fun colors, easy functionality of the karaoke boom-box, SC-7V headphones, a Jackbox with 8 headphone inputs, and a plastic carrying case will you help you create a versatile and functional center in your classroom for years to come!
Durable audio cart securely stores computer and teaching materials while also functioning as an Alive Studios Instruction Station! Handy, pull-up side shelf provides space to present Letters alive®, Math alive® and/or Storybooks alive™. Includes a convenient drawer so you can easily sort your card decks in advance of your lessons. The locking compartment door allows easy access to the built-in 50W amplifier and two speakers. The amplifier has inputs for auxiliary devices such as an… More »
Grade PreK - Grade 3. Math alive® is a full-year, supplemental math curriculum including interactive, game-based activities. The software features 45 game-based lessons including our cast of 26 animal characters that fully engage the children with interactivity. Students will learn numbers and number sense, computation, data and probability, patterns, geometry, and measurement. Math alive® also includes an Augmented Reality experience that will keep students glued to the activities and full… More »