8 years & up. Indulge in a property shopping spree with the classic version of MONOPOLY! Buy streets, houses and hotels and become a respected real-estate mogul. Negotiate and haggle your way to the top. You'll own this town in no time! Go for the hottest, priciest, most exclusive addresses on the board and watch your profits rocket. Includes game board, 8 tokens, 28 Title Deed cards, 16 Chance cards, 16 Community Chest cards, 1 pack of MONOPOLY money, 32 houses, 12 hotels, 2 dice, 1 speed die… More »
2 years & up. Adapted from the classic story, this game lets children improve identification, matching, and concentration skills. No small parts, and no reading or numbers required. Includes versions for beginning and advanced players. Book sold separately. Made in the USA.
7 years & up. Big pictures, big fun! This hilarious card game by Mattel puts a new spin on the much loved classic Apples to Apples. Each player will get five outrageous Red Apple Cards at the beginning of the game and they will all take turns being the Judge that draws the Green Apple Card. The Green Apple Cards have two words from which the judge can choose from. Once the Green Apple Card has been read and put on display, all players but the Judge must pick the Red Apple Card from their pile… More »
3 - 6 years. Work together to find matching bugs and slip them under the rug before the arrival of the 3 stink bugs. Three levels of play add more challenges. Game teaches counting, colors, numbers, and shape recognition, while building visual discrimination and cooperation. No reading required. 2-4 players.
4 years & up. Bingo with a twist, this game encourages pre-readers and early readers to match pictures and words on game tiles to the pictures and words on their challenge cards. First child with a full card yells "Zingo".
3 - 6 years. Children will work as a team, building three animals puzzles before the rain comes. Spin the spinner to add pieces to the puzzle. Finish the puzzles before all the rain drops are on the board and everyone wins! No reading required. Learn color matching and cooperation while building fine motor skills, hand-eye coordination, and visual-spatial awareness. 2-4 players.
4 years & up. Get the dinosaurs safely to Dinosaur Island before the volcano erupts! With this game of memory, matching, and speed, children will work together, not against each other, to move the dinosaurs to safety. Players learn skills such as counting, taking turns, and cooperation while moving the dinosaur movers around the board, uncovering the matching dinosaurs under the fern tokens. Help all three lost dinosaurs escape to Dinosaur Island before completing the 3D volcano puzzle and everyone… More »
3 - 6 years. Cooperation is the name of the game here! The goal is to stack 12 blocks before the Stack Smasher gets to the tower and topples it. With three levels of play, from a simple spin to a tricky task, there will be fun challenges for everyone. Build balance, color matching, hand-eye coordination, and cooperation skills. No reading required. 2-6 players.
5 years & up. The Great Chase is On! Start with one player spinning the spinner. If you land on a 1 or 2, move any mouse forward one or two spaces. If the spinner lands on Tiger the Cat, move Tiger one space. Takes turns spinning! If Tiger lands on a mouse, that mouse goes back to the start! Land on the catnip and tuck it aside to use later to move Tiger back one space. Get all three mice to the attic before Tiger gets there and you all win! Includes 1 game board, 4 catnip tokens, 3 mice, 1… More »
5 years & up. The popular UNBORED book series comes to life through this clever kit, guaranteed to kick kids' creativity into high gear. Decorate a wooden treasure box and use it to conceal secret treasure. Hide the box in a top-secret location, and then design a treasure hunt in your living room, house or even your entire neighborhood that leads to the loot! A 12-page booklet includes all the inspiration you need to get started, including a code key for writing and deciphering secret clues.… More »
7 years & up. The classic naval combat game -- call out suspected hiding areas and keep track of hits and misses in order to sink your enemy's ships. Helps improve memory skills. Includes 2 portable battle cases, 10 plastic ships, 84 red "hit" pegs, 168 white "miss" pegs, label sheet, instructions. For 2 players.
8 years & up. This classic game of "Whodunit? And where? And with what?" - a favorite for 50 years - helps children develop their logical thinking abilities. This fun twist on the classic mystery game features new characters and a two-player version! For 3 - 6 players.
7 years & up. Play a card from your hand, place a chip on a corresponding space on the game board. When you have five in a row, it's a SEQUENCE. Learn to block your opponents - remove their chips. Watch out for the Jacks - THEY'RE WILD! With a little strategy and a little luck, you're a winner! For 2 - 12 players.
7 years & up. The cards have the equations. The gameboard has the answers. Each card has an addition or subtraction equation. Match a card to it's correct answer on the board, then place your chip there. Groups of numbers are color-coded to help with number recognition. When you have 5 of your chips in a row, you've got a SEQUENCE! Learning math is fun when you play by the numbers, SEQUENCE NUMBERS.
3 years & up. Play a card from your hand, place your chip on a corresponding character on the board. When you have 4 in a row, it's a SEQUENCE and you win! Use a UNICORN card to place your chip anywhere. Remove your opponent's chip with a DRAGON card. Have fun with your friends and family.
7 years & up. In this unique word game, players use tiles to create words crossword-style. The first player to use all their tiles is the winner. With multiple ways to play, this game is perfect for beginning spellers, as well as more advanced players. No pencil, paper, or board required.
10 years & up. This exciting strategy game by Thames & Kosmos pits 6 players against each other in a fierce competition to build the most powerful Egyptian Empire. As the game unfolds each player will use different strategies to gain the most valuable construction sites and the best building materials to build their pyramids, temples, and more. There are 6 rounds and 1 action allowed per turn. During their turn a player may choose one of 3 actions: excavate a new stone block from the quarry,… More »
8 years & up. Flip it, stack it, spell it, roll it - SHABOOM! Face off against your opponents in a series of challenges sure to test your speed and agility. Actions that anyone can do - it all comes down to who can do it first. 2 - 4 players. Box measures 10.5" x 10.5" x 2". Includes: 4 Player Trays, 1 Game Bowl, 100 Event Cards, 4 red six-sided die, 4 blue six-sided die, 4 yellow six-sided die, 4 green six-sided die, 4 blue eight-sided die, 8 dominoes, 16 small white cubes, 4… More »
Grades 1 - 3. Use one side to add consonants to word endings or use the other side of the mats to spell as many words as you can! Variations allow for crossword puzzles, center activities, cooperative activities, or timed contests! Use the games to build reading and spelling skills. Children learn about short vowel sounds and beginning consonant sounds. Ideal for pairs or small groups of children (1-10 players). Great for individual instruction and tutoring at school or at home. Variations allow… More »
4 years & up. The object of the game is move all of the owls to the nest before the sun rises. Players take turns, but work together. Because Hoot Owl Hoot! is a cooperative game, players play any of the owls -- no one player has a single owl they are trying to get back to the nest. The basic game is easy enough for first time game players and can be made infinitely more challenging simply by adding more owl tokens into the game.