6 years & up. Construct a tower with 54 blocks, remove one block at a time and stack it on top. The last player to stack a block on top without making the tower fall is the winner! The suspense builds and the tower keeps getting taller. 1 or more players.
6 - 12 years. All the styling of an adult lab coat, this child's coat features an open button front, single chest pocket, two front pockets and long sleeves. Available in two sizes: Medium (Size 6 - 8) and Large (Size 10 - 12).
Grades K & up. This set of 90 single-letter cubes feature a lowercase letter on one side and uppercase on the other. Children can practice identifying letters and easily connect the blue consonant cubes and red vowel cubes to form words and phrases. Quantities are based on the frequency of use. Included: 90 Single-letter Cubes, Plastic Storage Container, and Guide.
9 - 12 years. A heartwarming tale of a young girl whose life is changed by a scruffy pooch she names Winn-Dixie. The special bond between them works magic on her reserved dad and the eccentric townspeople they meet during one unforgettable summer. Paperback. 288 pages.
Grades 1 & up. This large wall-mount thermometer clearly gives temperature in both Celsius and Fahrenheit scales. Recessed tube prevents accidents. Temperature ranges: -40 to 50 degrees Celsius and -40 to 120 degrees Fahrenheit. Use indoors or out. Measures 15"H x 3"W.
6 years & up. Discover the world and the United States with these floor puzzles. Helps children understand where they live in relationship to the size of their state and the world. Great for introducing Social Studies. World puzzle has 33 pieces and USA puzzle has 51 pieces. Each puzzle measures 24" x 36".
Grades K - 4. Target reviewing math skills with our fun to play Addition bingo game. Increase difficulty by increasing skill levels because each bingo game develops problem solving skills, increases computational speed and really gets students thinking quickly. Each game has everything you need for 36 players with over 200 chips, caller's mat and cards. Made in the USA.
6 years & up. Rainbow Fraction® tiles make understanding fractions easier. With these color-coded tiles, students can manipulate parts of a whole to see how they relate to each other. Students will begin to make mathematical connections when they see that red always equals 1, yellow equals ? and so on. Included: 51 Rainbow Fraction® Tiles that depict wholes, halves, thirds, fourths, fifths, sixths, eighths, tenths, and twelfths, Plastic tray and 2 sheets of stickers, and a Teacher's guide.
4 years & up. Real animal x-rays printed on durable transparent plastic are great for years of use on light tables, overhead projectors, and white surfaces. Study the interior structure of several mammals, reptiles, fish, amphibians, and birds. Examine the picture cards with the x-rays. These highly detailed photographs match the animal x-rays. Lay the x-ray over the photograph to see how the skeletal system supports the body of each animal. Includes 14 x-rays, 14 picture cards, and a teacher… More »
Grades 1 - 6. Teach students the science of simple machines. Kit contains four pulleys (two singles, one double and one triple sheave, plus joining pin) and instructional guide with suggested classroom activities. Sting(s) not included.
Grades 1 & up. Time to make a pizza! This clever game teaches fraction concepts and skills using slices of pizza to identify fraction denominations. Students play seven different games to practice identifying fractions, matching fraction equivalents and performing fraction addition and subtraction by building pizzas. Game includes 13 double-sided pizzas (one side shows fractions) and three double-sided spinners providing different levels of learning. For 2-6 players.
Grades 1 - 3. Essential practice in algebraic thinking and problem solving! 162 easy to read 6 1/4" x 3 1/4" (16cm x 8cm), double-sided flash cards feature equations with missing numerals. Location of missing numeral varies by card.
Grades 3 - 5. Essential practice in algebraic thinking and problem solving! 162 easy to read 6 1/4" x 3 1/4" (16cm x 8cm), double-sided flash cards, feature equations with missing numerals. Location of missing numeral varies by card.
Grades 1 & up. Ideal tools to explore shapes, sizes and the relationships between area and volume. Explore and compare volume using any wet or dry material. Removable base and stopper for easy filling. Set includes 15 pieces.
9 years & up. Fun and easy to play, both teachers AND students enjoy it! Develop varied problem solving strategies with three levels of difficulty. Object of the game is to make 24 using all four numbers on a card. You can add, subject, multiply and divide, but use each number only once. There is at least one solution to every card. Can you make 24 first?! There is at least one solution to every card. 96 double sided cards. For one or more players.
Grades 4 & up. Develop varied problem solving strategies with three levels of difficulty using this math card game. Can you make 24 first? Students must add, subtract, multiply or divide to make it happen. All four numbers must be used, but each number used only once. There is at least one solution to every card. 96 double-sided cards.
Grades 4 & up. Make algebraic thinking fun! Find a variable number (any whole number from 1 to 9) which, when used with the other numbers on the card, can make 24 on both wheels. 96 double sided cards.
7 years & up. Beep! Beep! It's not any ordinary alarm clock, it's a potato clock! The Potato Clock allows you to generate enough electricity to run a digital clock using two potatoes! Just push the zinc and copper electrodes into potatoes you provide causing an oxidation/reduction reaction that is converted to low voltage. Potatoes not included.